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path: root/srcds-pkgs/compressonator-sdk.nix
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{ lib, stdenv, fetchFromGitHub, cmake, pkg-config, openexr, glm, mesa }:
stdenv.mkDerivation rec {
  pname = "compressonator-sdk";
  version = "4.5.52";

  src = fetchFromGitHub {
    owner = "GPUOpen-Tools";
    repo = "compressonator";
    rev = "V${version}";
    hash = "sha256-Vehzdlx39LX3p3z+U1y/ZbKyyPNuye21+RHCY2BbNHg=";
  };

  nativeBuildInputs = [ cmake pkg-config ];
  buildInputs = [ openexr glm mesa ];

  cmakeFlags = [
    "-DOPTION_ENABLE_ALL_APPS=OFF"
    "-DOPTION_BUILD_CMP_SDK=ON"
    "-DOPTION_BUILD_KTX2=OFF"
  ];
  
  postPatch = ''
    # the call sites for this are guarded behind ifdef OPTION_CMP_OPENCV but
    # for some reason the thing itself isn't, and still gets built (???)
    rm applications/_plugins/common/ssim*
    sed -i '/ssim/d' applications/_plugins/common/CMakeLists.txt
  '' + lib.optionalString stdenv.isAarch64 ''
    # still plenty fast for our purposes
    sed -i '/Core SIMD/,/target_link_libraries/d' \
      {build/sdk/,}cmp_core/CMakeLists.txt
    sed -i '/CGU_BOOL useAVX512/,/return result;/d' \
      cmp_core/shaders/bc1_cmp.h
  '';

  installPhase = ''
    mkdir -p $out/include
    mv lib $out/
    mv ../cmp_compressonatorlib/compressonator.h $out/include/
  '';
  
  meta = {
    homepage = src.url;
    description = "Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs";
    license = with lib.licenses; [ mit asl20 ];
    platforms = lib.platforms.unix;
  };
}